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文视教程 DayZ服务器DLC新图最新地图开服方法和教程

熊天琪 2019-12-4 03:43:30 显示全部楼层 阅读模式
DayZ服务器DLC最新地图开服方法和教程

D:\steamcmd\steamapps\common\DayZServer\serverDZ0.cfg
修改文件:serverDZ0.cfg
修改代码:dayzOffline.chernarusplus
替换代码:dayzOffline.enoch
说明:dayzOffline(任务名称).chernarusplus(地图名称)替换成:dayzOffline.enoch


默认例子:
  1. class Missions
  2. {
  3.     class DayZ
  4.     {
  5.         template="dayzOffline.chernarusplus"; // Mission to load on server startup. <MissionName>.<TerrainName>
  6.     };
  7. };
复制代码

修改实例:
  1. class Missions
  2. {
  3.     class DayZ
  4.     {
  5.         template="dayzOffline.enoch"; // Mission to load on server startup. <MissionName>.<TerrainName>
  6.     };
  7. };
复制代码



已修改完成实例:
  1. hostname = "0 Q625721762租服找我,熊天琪 Xiongtianqi.CN ";  // Server name
  2. password = "";              // Password to connect to the server
  3. passwordAdmin = "123..";         // Password to become a server admin
  4. steamQueryPort = 2305;
  5. maxPlayers = 10;            // Maximum amount of players

  6. verifySignatures = 0;       // Verifies .pbos against .bisign files. (only 2 is supported)
  7. forceSameBuild = 0;         // When enabled, the server will allow the connection only to clients with same the .exe revision as the server (value 0-1)

  8. disableVoN = 0;             // Enable/disable voice over network (value 0-1)
  9. vonCodecQuality = 20;        // Voice over network codec quality, the higher the better (values 0-30)

  10. disable3rdPerson=0;         // Toggles the 3rd person view for players (value 0-1)
  11. disableCrosshair=0;         // Toggles the cross-hair (value 0-1)

  12. serverTime="SystemTime";    // Initial in-game time of the server. "SystemTime" means the local time of the machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" .
  13. serverTimeAcceleration=6;  // Accelerated Time (value 0-24)// This is a time multiplier for in-game time. In this case, the time would move 24 times faster than normal, so an entire day would pass in one hour.
  14. serverNightTimeAcceleration=1;  // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. An entire night would pass in 3 hours.
  15. serverTimePersistent=0;     // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value.

  16. guaranteedUpdates=1;        // Communication protocol used with game server (use only number 1)

  17. loginQueueConcurrentPlayers=5;  // The number of players concurrently processed during the login process. Should prevent massive performance drop during connection when a lot of people are connecting at the same time.
  18. loginQueueMaxPlayers=500;       // The maximum number of players that can wait in login queue

  19. instanceId = 625721701;             // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files

  20. storeHouseStateDisabled = false;// Disable houses/doors persistence (value true/false), usable in case of problems with persistence
  21. storageAutoFix = 1;         // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1)

  22. motd[] = {"123","321321"}; // Message of the day displayed in the in-game chat
  23. motdInterval = 5;           // Time interval (in seconds) between each message
  24. enableDebugMonitor = 1;     //shows info about the character using a debug window in a corner of the screen (value 0-1)
  25. maxPing= 500;               // Max ping value until server kick the user (value in milliseconds)
  26. simulatedPlayersBatch = 20; // Set limit of how much players can be simulated per frame (for server performance gain)
  27. multithreadedReplication = 1; // enables multithreaded processing of server's replication system - number of worker threads is derived by settings of jobsystem in dayzsettings.xml by "maxcores" and "reservedcores" parameters (value 0-1)

  28. class Missions
  29. {
  30.     class DayZ
  31.     {
  32.         template="dayzOffline.enoch"; // Mission to load on server startup. <MissionName>.<TerrainName>
  33.     };
  34. };
复制代码


普遍物资修改的文件目录也从:dayzOffline.chernarusplus
变成了:dayzOffline.enoch
2个图的动物和僵尸略微不同,
游客,如果您要查看本帖隐藏内容请回复

可以开2服互通,

大神点评237

RE: DayZ服务器DLC最新地图开服教程
2019-12-8 16:07:01

谢谢熊大大教程
2020-1-4 21:59:44

大神。。太感谢你了!!!
2019-12-4 14:45:32

更新的好快啊,感谢分享
2019-12-4 17:48:35

感谢,昨晚一直找教程呢
2019-12-4 21:52:44

1111111111
2019-12-5 03:04:03

我就想看看,我到底遗漏了哪一项
2019-12-5 17:28:18

好东西 谢谢分享~
2019-12-6 00:35:07

感谢熊大!!!
2019-12-11 21:24:50

666666666666666666666
2019-12-13 02:16:14

66666666666666666666
2019-12-17 16:52:52

666666666666666
2019-12-22 10:04:37

111111111111111111111111111111111
2019-12-29 09:57:04

fvasdfgasdgasg
2020-1-1 14:05:35

感谢分享多服务器教程
2020-1-2 16:15:45

6666666666
2020-1-2 22:03:52

请问没有买正版dayz如何下载dayz客户端
2020-1-4 16:14:18

DayZ服务器DLC最新地图开
2020-1-6 14:14:10

6666666666
2020-1-7 15:41:32

谢谢大神,问题解决
2020-1-8 15:40:54

又骗我回复 可以学习了
2020-1-9 07:44:23

33333333333333333333333333
2020-1-19 19:20:20

6666666666666666666666666666666
2020-1-20 23:58:09

6666666666666666666666
2020-1-23 10:09:25

学习学习!!!!
2020-1-27 13:36:39

23333333333333
2020-1-29 11:41:30

太感谢了!6666666
2020-1-30 14:47:32

6666666666666
2020-2-1 09:25:19

谢谢分享,很感谢,谢谢!谢谢!谢谢!谢谢!谢谢!谢谢!谢谢!谢谢!谢谢!谢谢!
2020-2-1 23:19:15